Gamefest Underway: DX11 & GFW Announcements

Microsoft's kicked of it's Gamefest 2008 by some really good announcements; sharing details on DirectX11 and also making Games for Windows LIVE! free. Stay tuned as we bring more details from the conference. Following are the details of the both announcements:

DirectX 11

  • Full support (including all DX11 hardware features) on Windows Vista as well as future versions of Windows
  • Compatibility with DirectX 10 and 10.1 hardware, as well as support for new DirectX 11 hardware
  • New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
  • Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
  • Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close


  • Games For Windows LIVE!

  • Online identity; Gamertag – and a friends list that works across multiple games, the XBOX 360, and even the Zune music service.
  • Easily find and communicate with your friends online with text and voice chat.
  • Earn achievements and Gamerscore that lets you track and compare your accomplishments. 
  • TrueSkill™  matchmaking system – Windows® players or with or against XBOX 360 players (in supported games.)
  • Available in every country and region supported today by Xbox LIVE
  • FREE as of today
  • GFW LIVE Supported Titles include Battlestations: Pacific, The Club, Fallout 3, Gears of War for Windows, Halo 2 for Windows Vista, Kane & Lynch: Dead Men, Lost Planet Extreme Condition - Colonies Edition, Shadowrun, Universe at War: Earth Assault, Viva Piñata for Windows, Warhammer 40,000: Dawn of War II
  • Stumble it!
    This entry was posted on Wednesday, July 23rd, 2008 and is filed under News. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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